Commit Graph

23 Commits

Author SHA1 Message Date
weiss
f41d806029 < 100 2020-04-25 20:00:03 +02:00
weiss
f0ab6ad122 pos part of GameState now 2020-04-24 08:18:39 +02:00
weiss
aef5584f15 simulation working 2020-04-23 09:58:18 +02:00
weiss
afc2af5cdb broken state monad 2020-04-22 15:35:03 +02:00
weiss
fbe7b56be0 vindinum - board entities as enum 2020-04-21 22:05:41 +02:00
weiss
49481147ff seperate haskell und purescript directories 2020-04-19 05:51:24 +02:00
weiss
7dfe85a5fd - haskell version of vindinium 2020-04-19 05:44:41 +02:00
weiss
9c39c1c0d5 - some enhancements
- started graph module
2020-04-14 10:54:42 +02:00
weiss
a8e94c0bf6 renamed loop to nextRound 2020-04-13 06:19:15 +02:00
weiss
3014d916e8 enhanced train&build logic 2020-04-13 06:17:40 +02:00
weiss
4fcf4219a8 improved tower refresh 2020-04-12 08:51:54 +02:00
weiss
b40d24f69c reset building lvl if destroyed 2020-04-12 06:59:30 +02:00
weiss
b18c0a636f fixed mine bug 2020-04-12 06:47:30 +02:00
weiss
f6ad99ec8a refresh Towers 2020-04-12 06:39:31 +02:00
weiss
c9547f5197 build giants 2020-04-11 17:17:27 +02:00
weiss
11bafb6f60 use State Monad for GameState 2020-04-10 21:18:06 +02:00
weiss
149e4173d0 - timer
- full ruleset
2020-04-10 10:11:45 +02:00
weiss
3e8a95a6b1 - wood 1
- avoid
- build archers and knights
2020-04-10 05:24:09 +02:00
weiss
80038b3883 Code Royal - initial commit 2020-04-09 08:06:50 +02:00
weiss
7fe78eaf40 code vs. zombies 100% 2020-04-09 05:54:52 +02:00
weiss
1e44a29547 knight 100% 2020-04-09 05:54:07 +02:00
weiss
0495ea5b01 initial commit 2020-04-08 05:49:52 +02:00
Arne
ca2c19e171 Initial commit 2020-04-08 05:47:53 +02:00